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AI Insights · Timothy · April 2024

Top 5 Slime Games Performance in El Salvador for Q1 2024

Discover the performance trends of the top 5 slime games on a unified platform in El Salvador during Q1 2024, including weekly downloads, revenue, and active users.

Top 5 Slime Games Performance in El Salvador for Q1 2024

During the first quarter of 2024, the top 5 slime games in El Salvador showed varied performance trends across weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive look at the market dynamics.

Super Slime - Black Hole Game by Supercent, Inc. had an interesting quarter. Weekly downloads started at 1.3K in the first week of January and fluctuated, peaking at 2.1K in the second week. Active users also showed a steady rise from 4.6K to 7.1K by mid-March. Revenue remained mostly flat, with a minimal peak of $10 in late February.

Bruno - My Super Slime Pet saw a significant increase in weekly downloads, starting from 31 in the first week of January and reaching a high of 1.6K by early March. Active users followed a similar upward trend, growing from 1.2K to 4.8K in the same period.

Super Slime Simulator: DIY Art experienced a more stable performance. Weekly downloads ranged from 292 to 441, while active users fluctuated between 1.4K and 1.8K throughout the quarter.

My Talking Slimy: Cat Friends had a notable peak in weekly downloads, reaching 923 in late January. Active users increased from 211 at the start of the quarter to 669 by the end of January, before stabilizing around 300. Revenue peaked at $33 in the last week of January.

Slime Simulator Time: 3D ASMR maintained a low but consistent performance. Weekly downloads and active users stayed relatively stable, with downloads peaking at 67 in early January and active users hovering around 130 throughout the quarter.

For more insights and detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024